western saloon scene
I made this scene with 3ds max and rendered it with V-ray. (but it still is game ready props in low poly + textures baked). All the textures were made with substance painter 2 except for the glass. It was just a vray material with reflection and refraction + ior at 4. For the coins I used mparticles flow to toss them on the table and for the towel I used the cloth modifier.
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